
Facade
Facade is a controller-only, local 2-player 2D pixel fighting game inspired by Injustice and Mortal Kombat.
At its core is a shared fighting system—simple to learn, deep to master—but the true depth comes from the masks you wear.
Each mask alters your moveset with unique abilities, passives, and combat mechanics, effectively changing how your character fights. One mask may grant icy zoning and teleporting mobility, while another thrives on life-steal and relentless aggression.
Every match becomes a battle of both skill and identity. Choose your mask. Adapt your style. End the fight.
Controls
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Move: Left Stick
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Jump: A / X
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Attack: Right Bumper
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Guard: Left Bumper
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Sprint: Right Trigger
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Dodge: B / Circle
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Ability 1: Y / Triangle
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Ability 2: X / Square
Masks & Abilities
Rime & Reason (Spellsword)
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Blizzard (Primary) – Conjure a freezing zone at mid-range that deals damage over time to enemies caught inside.
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ShiverStep (Secondary) – Slide across the ground in a burst of ice, allowing quick repositioning or surprise engages.
Bloodletter (Life Stealer)
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Feast (Passive) – A portion of the damage you deal heals you.
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Hunger (Secondary) – Enter a blood-fueled state for a short time, dealing and receiving increased damage.
Lunacy (Gambler)
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All-In (Primary) – Upon death, you have a 75% chance to revive at full health and gain increased damage for 10 seconds, then die permanently when the effect ends.
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Bad Luck (Secondary) – Inflict a random debuff on your opponent (slow, reduced damage, or reduced defense).
Vapor (Smoker)
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Coughing Fit (Primary) – Launch a smoke slash forward. On hit, the enemy takes lingering damage over time.
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Wisp (Secondary) – Become intangible for a short duration, taking reduced damage and moving faster.
Slayer (Animalistic)
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Frenzy (Primary) – Temporarily increase damage and movement speed.
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Feral (Passive) – Deal increased damage at 75%, 50%, and 25% health thresholds.
Miss Fortune (Poisoner)
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Mine (Primary) – Place a trap on the ground that deals damage when triggered.
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Thorns (Secondary) – For a short duration, a portion of the damage you receive is reflected to your opponent.
Kalma (Rotted)
Rotten Aura (Primary) – Create a corrosive zone that follows you, dealing continuous damage to enemies inside.
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Ground Corruption (Secondary) – Spawn a rot zone on the floor in front of you, damaging enemies who step inside.
Gil (Trickster)
- Mirror Clone (Primary) – Spawn a clone of yourself that you can swap places with.
- Gil's Game (Secondary) – Temporarily invert the enemies’ movement controls.

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